Sunday, September 30, 2012

University of Animation - Analysis of Spaces


 The following is a breakdown of the spaces needed for my design. These graphs illustrate several different charcteristics of the spaces, such as sizes or how they relate to one another.

 

3 comments:

  1. I am curious why the mail room is so close to the reception?
    Also don't you want your lobby to have some sort of gallery or display area/monitors that shows the students work.
    You might have to rethink what is private and what is public spaces.

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  2. This is a great first pass at a programme. The added spaces make a more realistic portrayal of a building.

    Your overall SF requirements seems awfully small. Without a quantity number assigned to each type of space, I took your unit areas and pretty much added them together to arrive at your 18,000 SF number. That said, you have one office, one classroom, etc. To me, the auditorium is quite small. If you wish to house more people than the student body only, then the auditorium at present holds as many people +/- as the cafeteria if you use relative areas per person in those spaces for comparison. The library could be construed as small if there are to be actual stacks (books) rather than exclusively digital media. The adjacencies are relatively straightforward. Start thinking of the usages as clusters. There are many ways to consider this, not limited to pure functional adjacency.

    In a large building like this one, it is also useful to start looking at your programmatic elements volumetrically. It will give you a shortcut to the massing. Keep in mind that the volumes of the spaces can inform the hierarchical relationships between the elements. You are in "sorcerer's apprentice" mode right now. All of the elements are swirling around in the primordial soup with you as the composer in the middle. As the elements coalesce, is your challenge to shape the 3-d puzzle as you see fit.

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  3. My comments are of general nature, although some information regarding the project site would help:
    Building program /taking advantage of climatic conditions:
    Look at strategies that can minimize energy consumption (natural lighting, natural ventilation, landscape, building materials, wastewater use.. etc)
    For example:
    Artificial-Natural Lighting
    • Try to categorize the different rooms according to use of natural-artificial lighting
    Animation studios and auditoriums that need less natural light and more artificial can be pushed to the North side.
    • Use the Southern side to minimize energy consumption (heating)and increase Natural lighting: place public and meeting areas there.
    Landscape-outdoor space as part of the building/ Natural ventilation
    • Animation needs a lot of work in a dark controlled environment. Creating within the building/ an outdoor “fun space” that everyone can chill out and have a break from computer screens could prove very useful, it could also act as a natural cooler to adjacent spaces that don’t need controlled ventilation.
    Building concept!
    • Finally: Animation is all about creativity, inventiveness and fun! An establishment about Animation –especially a University- should reflect that. (take a look at inspired working environments: http://inspiredm.com/10-inspired-famous-office-environments/ )

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